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Sistan, Light Cavalry Offensive +30% Innse Gall Why is there a de jure empire of Armenia? Yet more conveniently for Vandad and Wahsudan, the Alavids have two Zoroastrian vassals, one of them being Rostam Bavandid. Alexandria, Mecca When your troops are in Khiva, declare war on Tahirids for Khorasan. https://steamcommunity.com/app/203770/discussions/0/1743355067137487… Unlike the Sayyid trait recognized by Muslims, the Saoshyant descendant trait is not limited to agnatic descent. Whithorn (Galloway) Rome (Latium) Some historical sources also say that Baduspanids might have actually been Crypto-Zoroastrians during this period and to account for this, they (and Ziyarid ruler) start with Sympathy for Zoroastrians trait. From 1187 onward, Tabaristan is no longer Zoroastrian and consequentially, resurrecting the faith becomes much harder for either dynasty. After the High Priesthood is restored, granting a temple to the High Priest will increase MA. The nobles of the area are the Cymry (Brotherhood) who joined Cunedda of Strathclyde in retaking the north coast from Irish invaders after Roman withdrawal left a power vacuum on the island. Bordj (Atlas Mnt, Alger) This doesn't include the large number of other settlements they also had, making their nation incredible powerful. Heavy infantry defensive: +20%, Salam (Timbuktu) You may however enable it for your own use with the specific gamerule. Here is a partial list: The following melting-pots exist in the mod: All Romance melting-pots have particular requirements explained on the sub-forum. This transition form of government is unable to control large swaths of land or many vassals. He can quite easily secure one of the remaining Zoroastrian provinces and holy sites before converting to Zoroastrianism. Gaya (Gaya) After this, convert to Zoroastrianism and, if desired, move your capital to somewhere within the de jure Kingdom of Persia (for RP purposes, Esfahan is the best option - it is also a major point on the silk road). Unlocks playing as the Buddhist, Hindu, and Jain rulers … Nok (Sistan, Hormuz) Garrison size +40%, Tikhvin (Novgorod) This allows a tribe to move to a new land, abandoning old provinces. This is particularly so in 769; a Tengri nomad can easily seize land from pagan tribals. Another (If using Conclave) alternative is to form "Overthrow ruler" faction which will cause realm, even if liege is Muslim, to switch to elective succession. In all cases, it is also very possible to get enough land for a kingdom title without ever falsely confessing faith at all. The Empire of Armenia was added following requests for a Caucasian empire. Aqmescit (Crimea) Hamadan, Korchev This community wiki's goal is to be a repository of Crusader Kings III related knowledge, useful for both new and experienced players and for modders. Suffice to say, they are all extremely challenging starts. Manicheans may also marry with Taoists. If both realms meet the conditions, either side can then initiate negotiations through a diplomatic action. The Assyrian Pagan religion is still present in a few provinces, representing the polytheistic groups that partially survived in the area. Pruszkow (Plock, Mazovia) Rostam has no event troops but as a ruler he usually gets very good traits and high skill scores. It is an unique case that will not be removed from the main mod, but similar cases won't be made as it would result in a too wide scope and implausible results. Part 30: Suggested Character List Suggested Character List With so many choices, sometimes you'll stall out on just trying to pick who to be. As there is no colonisation mechanic in the mod for the Norse establishment on an inhabited Iceland and it was decided to not make it a wasteland or removing it, they were added to have some characters at start. Only four playable Zoroastrians and one secretly-Zoroastrian Shiite (Vindad of Arrajan) rulers remain and they are all minor vassals of stronger Muslim powers. Here is a partial list: Constantinople (Thrace) The legions are spread across the Mediterranean and the Roman world. Garrison size +40%, Esztergom If you think you can contribute to any of the existing translations or provide a translation in German (Deutsch), post a message in the Paradox forums and we will discuss it. In order to prevent this from happening, it is possible for the Roman to attempt integrating the foederatus through a diplomatic action. Ram Janmabhoomi (Ayodhya) Naturally, you can also set your heir a heritage focus and let a Zoroastrian educate him, but you probably have harder time converting your vassals without the benefit of long reign bonuses and accumulated prestige. All of the modules are inter-compatible, so you can run them all at once if you have all of the relevant portrait packs. However this must be done before 950AD. The flags are weird, black and mixed up, what should I do? Currently the mod is fully localised in English and French (français). Tibet is currently a wasteland as in pre-2.8 vanilla versions. Garam had a decent population, and so did all of their other city-states. High Tribal government represents the small-scale government of a post-tribal realm in which neither strong land-based nor tax-based governments have been established, where tribal loyalties of old still dominate government. Rajas of India is highly recommended for this strategy as it allows the decision to convert to local religion (Zoroastrian), or you can convert through a secret religion or education - though you will want to remain Sunni for a long time. Hleidra (Sjaelland) Under Bureaucratic governments, the legions represent the military as fully distinct from the civil administration. If your neighbors are eyeing your land, do this on day 1, before they evaluate your strength and decide whether to attack you. Garrison size +20%, Abydos Canterbury Sinope Start as Vandad Karen in the Old Gods start. The situation is much easier in the lands of the Bajanid dynasty where there are four playable Mazdans. Aksum (Axum) The reasons for why the Isaurian culture doesn't have access to the legions were explained previously by Erik W. The Circus Maximus decision in its current form was designed with a Christian rebuilding in mind, as the original conditions were written without the possibility for them to do it. After migrating, new rulers are generated based on the cultures and religions of each province. The installation steps are the following: These steps are also described in this installation video. Use the terrain to your advantage. Light Cavalry Defensive +30%, Baghdad Alternative way to take advantage of this war is the fact that Saffarids invade for Persia and after the war, Tahirids are left with rump state in Khorasan, which is easily seized with a single holy war. Antioch, Northumberland While the Uyghur Empire has collapsed, its feudal successor states now hold the bulk of the Tarim Basin, split between the states of Qocho & Kumul. To restore a legion, you need to enact the "Organize Legion X" decisions, which allows rulers to recreate legions in case they fully control the required duchy or kingdom and are of the Romance culture group. Vandad starts with a few thousand event troops and five provinces. The goal now is to keep the Samanid realm weak while building up your own realm, bribing the council to stop passing laws which hinder you and fabricating claims. A series of event will then determine the nature of the foedus treaty between the two parties, with the possibility of the Roman granting or promising land, or keeping them in their existing border. Baghdad The second strongest Zoroastrian is Vandad Hormozd, who holds three provinces as a vassal of Sorkhab. Bost Sidi Rahhal (Marrakech) Use the invasion CB to take as much de jure Persian land as possible. A career as a Zoroastrian ruler is usually quite challenging due to lack of potential allies and hostile neighbors. Unlike Chuy, he survives the Mongol onslaught and becomes their vassal, being a playable Mazdan throughout the game period, though by 1337 the Kirghiz are reduced to tribal chiefs. He can do a special decision to pick-up his brothers legacy of establishing Zoroastrian order over Persia. Finally, two Mazdans in Pamir start as tributary states of the powerful Samanids. Those games are focused on relatively short spans of history, and there are not nearly as many "characters" as you can play in CK2. Just be sure to have a holy site in your demesne, and you can spend piety to adopt Zoroastrianism as a secret religion before open declaration. Why do I get the old Mediterranean Portraits? That being said, playing some countries requires certain DLC's, just like in vanilla. North of Chuy, is the Khaganate of Kirghiz whose ruler is also Manichaean. Rome, Jerusalem The download links are accessible via the mod sub-forum, in the latest release sticky thread, labelled something like [WtWSMS] Release x.x.x. Jerusalem The targets for the Great Holy Wars will be Syria, Armenia at first, followed by Ifriqiya, Georgia or Egypt in order to restore the approximate borders of the Sassanid Empire and invade the long-coveted territory of the Roman Empire. Toulouse, Berbera When it comes to religion, the Punic religion itself was extinct by 476, although as the Central African incorporated some Punic Gods it can be said to be the closest. For players with the Rajas of India DLC, the easiest way to quickly build a large Zoroastrian kingdom in the Greater Persian area is to take advantage of an intrigue decision to convert to the same religion that your capital county has. Get temporary but precious stat boons while consuming hashish, useful to boost your levy size or diplomatic skills at the beginning, Levy armies and fleets (if Grandmaster), which may be a critical edge over your opponents in war. 'Stamford Bridge' (1066) Start Date and later, https://ck2.paradoxwikis.com/index.php?title=Zoroastrians&oldid=42373, Zoroastrianism is an Organized Religion (+20%, Has five Holy Sites, all located in the de jure Persian, Missionaries: Like other Organized Religions, Zoroastrians can send out missionaries to, Sky Burial: Mazdans may perform Sky Burial to dead relatives (requires. This decision turns him and his dynasty into Zoroastrian and also grants claims to large areas of Persia. For the potential foederatus to be eligible, it needs to not already be a tributary, be independent, tribal or nomad, not above king tier and not of the Romance culture group. Antioch, Jerusalem The Crusader Kings timeline starts after the Muslim conquest of Persia. If you own the DLC and activate the sub-mod, the new Mediterranean Portraits are used. To make things even more difficult, most of these rulers are relatively weak and vassals to stronger powers. ... Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive. The Khudas can quite easily expand within the Samanid realm and attempt to control Silk Road trade, though eventually converting back to Zoroastrianism as the Afshin is easier as you can easily take control of Samarkand via conquest casus belli. They are all a part of the feudal group. Baghdad Athens This is for historical reasons, as the Alans migrated westwards with the Hunnic pressure and ended up integrating the Vandalic coalition that migrated to North Africa. Crusader Kings Z is a fun little mini mod that introduces zombies to the world of CK2. Already an old man will you continue his legacy as his successors of a cultural powerhouse expanding only through marriage, or … Clearly, I support an Irish count or duke for a first game, but who else is fun to play? Yes, it is compatible with every DLC (as with any mod that is updated for the latest patch). Only Afghanistan has staved off the Muslim invaders and is still held by Buddhist & Zunist rulers. Keep your liege happy, stock up on piety and marry your heirs with Muslim vassals outside territories you want for yourself for alliances. The Ziyarids vanish after 1090 but the Baduspanids & Bavandids (who are both cadet branches of the Sassanid dynasty) are playable until the end of the game. Using excellent commanders also has a great influence over combat performance. Migrations are simulated with a special casus belli. Sorkhab is an old man and usually dies within a few years, which may be a good or bad thing, as his and Shervin's traits are both random. Even under the Lombards, it was the only city to not be ravaged, and became the dominant trade center. In case you have questions that are not answered here, please ask them on the FAQ/Quick Questions- Quick Answers thread. Takht-e Soleyman (Oromieh, Tabriz) Careful use of mechanics and cynical political dealings such as temporarily converting to secure alliances can help you rise to the top. However, bear in mind that the Bajanids are initially a tributary of the Abbasids and can call on their assistance in war. Invasions from enemies twice your size can be survived by letting attrition weaken your foes in deserts and then engaging them on river crossings or mountains with more equal numbers. However, the Alavids are vulnerable - as Shia Muslims, they can be holy warred with impunity, as their Sunni neighbours will not help them, and may even declare holy war on the Alavids themselves. With Monks and Mystics, Mazdan rulers are permitted to join the Hermetic Society. There is one exception however; Vushmgir Ziyarid, Sunni ruler of Tabaristan is the brother of Mardavij Ziyarid, the last Zoroastrian ruler who tried to re-establish Sassanian empire. Oddiyana (Udabhanda), Vadnagar (Sarasvata Mandala) He also has two vassals, both which control two provinces. Why do I not have access to the Holy War CB? Home territory: Morale +60% The version of Islam that is present in the mod files is only for testing numbers, and is not intended for usage in a public release. This makes securing the throne much easier. The Moabadan-Moabad, like other Religious Heads, can grant Invasions and call Great Holy Wars, and rulers can Request Divorces from him. While the empire had no standard unified administrative divisions or structure, there was an increase in the level of centralisation and record-keeping was highly developed with a complex system for amongst others the registration of land, donations, income and expenditure. Garrison size +40%, Jerusalem Both are Manichaean and of the two, Kutan of Qocho is more powerful and offers one of the more interesting starting locations in the game. Once the nature of the treaty has been determined, the Roman will be able to get the assistance of the foederatus in armed conflict, as well as drawing a slightly larger reinforcement rate from the federate. You may also attempt to convert others to secretly become Zoroastrian as well. In Khiva, the Samanid Shah has three historically Zoroastrian dynasties as his vassals - the Afshin, Afrighid, Khuda dynasties. Waltham (Essex) Intermarry: Mazdans may intermarry with following religions: Bön, Buddhist, Nestorian, Tengri, Zunist & Qarmatian. It is best to wait for Samanids and/or Saffarids to be busy with other wars. Do not be fooled by your initial event troops in Old Gods start as bigger realms can still survive your attacks as their levies replenish and you will soon find yourself outnumbered. Amoghavarsha Rashtrakuta, Maharaja of Rashtrakuta: the 6th and greatest ruler of the Rashtrakuta dynasty. Crusader Kings Z. Since the old Mediterranean Portraits are available freely, they are used by default for users who do not have the Mediterranean Portraits DLC and the dedicated sub-mod. Ruler of Alans has three sons and youngest of these follows Zoroastrianism while Khagan of Burtas has a Manichean vassal. This will grant you a character modifier giving +2 diplomacy and +2 monthly piety at the expense of a mere 250 prestige and piety. Here are some important milestones in the history of the mod: 1. Thessalonica Zamindawar (Bost, Zabulistan) Jerusalem At the start of the game, some legions are available to hire for rulers of the Romance culture group. On the mod sub-forum, there is a thread where you can help out to expand it. Even if you don't play as him, he will usually prove useful; provided he doesn't cave in to conversion demands from his liege, he will probably rise against him, providing either Vandad or Wahsudan with an opportunity to easily dispatch the distracted Emir. Hiiumaa (Osel, Livonia) Morale +80% As a Manichean nomad, if your realm thrives, Manichaeism can easily replace Zoroastrianism as the orthodox Mazdan religion. East Welsh is a culture that was created by Enlil after an odd event in his first AAR. However, three historically Zoroastrian dynasties who have now converted to Islam - the Baduspanids, Bavandids and Ziyarids - still hold land in Tabaristan as vassals to the ever-changing rulers of Persia and it is relatively easy to switch religion, especially early on, as the provinces of Tabaristan remain bastions of Zoroastrianism in 1066. With their powerful CBs and military potential, nomads can easily build up a power base while slowly conquering the Persian Empire. This will further increase your gold, allowing for more heavy cavalry and levy troops. In Old Gods, start as the Saffarids or Samanids. Starts the game without a Religious Head, but if one is instated, that Head can Grant Invasionsand declare Crusades (called Great Holy Wars), and rulers can Request Divorces from him. The Shahis are possibly also descendants of the Hephthalites. Alexandria It can be held every five years. Bamako (Mali) In the mod sub-forum, look for the sticky latest release thread, labelled something like [WtWSMS] Release x.x.x. All legions are of the same size, 1800 men. At some point Caliph will likely hand duchy of Dihistan to Vandad so if you play as Shervin, it's best to create it yourself so you can still form kingdom of Daylam. Sky Burial is available (with Horse Lords DLC) for all Mazdan rulers along with Nomadic Dharmic or Tengri rulers. As soon as he feels done and has time to share his content, Tibet will be added to the mod. West of the Uyghurs are the Kicphacks, a weaker Manichaean realm. Among the nomads, Khagan of Burtas is Manichean while three Manichean Khans can be found as vassals of Karakhanids, Pechenegs & Kirghiz. Can save-games be exported to Europa Universalis IV? Legions will disband if the landed title attached to them no longer exists or if the holder isn't of a Romance culture. The plans for representing the Early Christian Church can be found in the dedicated thread. In the future, the map will be redone in its integrality, with the aim of lowering the province density in the area. Damascus A Zoroastrian ruler of the Persian Empire with 1500 Piety and control of all holdings in the de jure Persian Empire, regardless of eventual de jure shifts, can become the Saoshyant. Start a reign of tyranny in which you imprison all vassals and seize all their titles. Take it, form the Persian Empire and once 1,500 piety has been acquired you can take the decision to become the Saoshyant. (If playing as Vandad, Gilan can be allied or may join the defense in holy wars. The characters in Iceland are based upon the Papars, who were Irish monks. In addition some are used for custom ethnicities, see FAQ - Which modules should I activate? Almost anyone can declare holy war on you, but you can also do the same. Congratulations! Sub-Roman government is based upon the decaying Roman institutions across the former empire. Jerusalem Is the mod compatible with any other mod? Shravanabelagola (Srirangapatna) Do it by deleting any files stored at Documents/Paradox Interactive/Crusader Kings II/WTWSMS/gfx. The Bajanid ruler is weak and outnumbered by his vassals who mostly hate him due to having a different culture and/or religion. Home territory: Sects, vassal opinion bonus, can designate heir, None (The Pontificate Maxima once restored), None (The Paragon Cult of Amun once restored), None (The Church of Mahrem once restored). Maere (Naumadal, Trondelag), Sasqsin (Itil) Note that the Samanid ruler might attack you before swearing fealty if you decide to attack other realms, but with mercenaries and event troops, you have good chance to win the war and force the Shah to pay you heavy reparations. The ruler will be granted the unique trait Saoshyant , which gives +10 Vassal Opinion and +5 Personal Combat Skill. The "strongest" of these outside Sorkhab might be Anushirvan, the Mazdaki marzoban of Esfahan, due to the fact that he occupies one of the richest provinces in Persia. The de jure setup models the political situation of 480. He is a Satrap of Tabriz and vassal of the Ilkhanate. The standard army of the Garamantes numbered at 50,000 at the lowest, and the Garamantes had excessive use large armies of nomads to bolster their already powerful forces. The general tactics are the same for the Muslim rulers. The Saoshyant is a messiah figure recognized by Zoroastrians. The mod is available on the Steam Workshop, but it can also be downloaded and installed manually. Roudehen (Rayy), Svetitskhoveli (Karthli) All regions on which the Imperial Reconquest CB is available are thus needed to restore the Roman Empire. Where can I find the latest official version? You will start with much of the Northern de jure territory (Transoxiana and part of Daylam) and, with the passage of some time, be in a prime position to take the rest. You heard that right, zombies. The Zoroastrian faith is still followed by a large percentage of the populace in Khiva and northern Persia. This page was last edited on 15 December 2020, at 09:01. For now however, we consider it more important to have a Tibet with full history and flavour than just adding a shallow copy without the dedication it deserves. Heliopolis (Cairo) Only Roman rulers can acquire foederatis, with the requirements of being an independent king-tier or above ruler, have at least two counties in the realm, either ruler of the WRE, ERE, reunified Roman Empire or being of the Romance culture group. Siliana (Medjerda, Tunis), Otuken The Alan crown was granted to the Vandal kings and they called themselves kings of both the Vandal and Alan kingdoms. This is a Romanised population, and does not represent Carthaginians of the Punic Wars. It was once the state religion of the Achaemenid Empire and the Sasanian Empire, but by the era covered by Crusader Kings II, it had been mostly supplanted by Islam. The best opportunity to do this is with Rakim Gaubara (Shia) of the Baduspanid dynasty in 1236. All this means that playing as a Zoroastrian is recommended for more experienced players. Sinjar (Assur), Garrison size +30% There is also a Zoroastrian province on the western coast of India - Daman - along with several courtiers to simulate the Parsi diaspora but there are no playable Zoroastrians available in or beyond 1066. See #Recommended DLCs and #Which modules should I activate? It’s an interesting character to play Indian, but outside of India. Thrake Archived. Should you have trouble accruing piety then consider secretly converting, founding a religious cult and then openly adopting the faith. The event chain which follows is quite similar to Pilgrimage event chain. Antioch All Units Defensive +80% Decision to perform Sky Burial can become available if a close relative of yours dies. Church councils in general is a feature that will be expanded upon as the mod is developed, and while the Three-Chapter Controversy and Henotikon are represented more will come. The city of Garam was simply one of 8 powerful cities, all of which were of similar size an population, meaning just in the major cities of their 180,000 square mile kingdom had 80,000 people. Gojjam Antioch You now control an enormous chunk of the Persian Empire along with free event troops you received at the start of the game. The foederatus gets bonuses to levy size, levy reinforcement rate, technology spread rate and enjoys the protection of the Roman. The Eastern Roman Emperor Leo I still had to post laws in 472 to deal with the large number of pagans in the empire. All Units Defensive +60% The optional modules require the face-packs (see #Which modules should I activate?). Therefore, the number of playable Zoroastrians is quite small. New cultures and culture groups have been added. After you have spent years as a Samanid vassal, you can form a faction for independence or with some luck, fabricate a claim on Khiva and seize crown this way. All Units Defensive +80% Restoring the Moabadan-Moabad also makes the Zoroastrian holy order, the Immortals, available. Assassinate more easily your rivals and threatening neighbours, in order to weaken their realm by setting up a regency or incompetent rulers. The following are some of the strategies on how to succeed as Zoroastrian. Your capital is in a Zoroastrian province (in case of Samanids) or you can move it to one (in case of Saffarids) and you need a large amount of prestige to activate the decision to convert to Zoroastrianism. Strongest rulers for this strategy are Sorkhab Bavandid (769), Vandad Karen (867) and Washudan Justanid (867). Assuming none of these things happen, though, the faith is, for all intents and purposes, doomed. How do I proceed in order to join the team, contribute or test the mod? Between Dihistan and Gilan is the Alavid Emirate of Tabaristan, whose ruler just so happens to be the senior living descendant of the Prophet Muhammad. Afterwards you can swear fealty to Samanids and wreck them from within or you can grab one more duchy title for custom kingdom and then either swear fealty to Abbasids or stay as independent king of Khorasan. However, most of Persia and Baluchistan is under the control of the Abbasid Caliphate while two independent tributary Muslim dynasies, the Bajanids & Taids, control Khiva & Khorasan. Antioch No. Alexandria Posted by 2 years ago. It is said that in 811, the Byzantine Emperor Nikephoros I was slain in battle by Krum, who lined his skull with silver and used it as a drinking cup. Tikhvin (Novgorod) Dukhan (Dunhuang) Jerusalem Sadah festival is a religious festival for Zoroastrians (and Khurmazta heresy) which is quite similiar to Pagan festivals but with a a variable decisions for various bonus/penalties depending on rulers traits. Feel free to add here some characters of special interest, in a similar way to vanilla interesting characters guide. Restore Persian Empire: A Zoroastrian ruler who becomes emperor of Persia has access to two unique decisions: Restore the High Priesthood and become the, Unusually, almost all Manichean holy sites are important. How do I reconquer areas outside the region of my half of the Roman Empire? The foederati is a tributary type added by the mod. The Mongols destroy the realm after the 1220 bookmark but interestingly enough, the last Nestorian ruler has a Manichaean son. In Alania, tribal chief Magkae of Kuma is Zoroastrian though his oldest son & heir is a christian. You can land these people and press their claim and get them as your vassal. In total, there are over twenty initially playable Zoroastrians/Mazdans in this start, although in general, their small size, the presence/suzerainty of powerful Muslims, and lack of event troops make 769 a much harder start date for Mazdans than 867. Why do Isaurian rulers like Emperor Zeno not have access to the Roman legions? Joining this society will make your ruler convert to the Shi'a faith without the usual 250 Piety cost for changing religion, either openly or in secret. Once the invasion CB is unlocked, it's time for action. Trapezous, Jajarm (Nishapur, Khorasan) Rulers are able to hold cities and uphold tax-collecting, but in return have fewer levies. What areas does the "Imperium Romanum" region required to restore the Roman Empire correspond to? A map of the locations is available on our forum. https://steamcommunity.com/app/203770/discussions/0/613939294238222073 Garrison size +40%, Locmine (Vannes) The, January 2015 forward : Open beta phase, with continuous updates and addition of content, African Portraits and East African Portrait Pack (Tuaregs), Turkish Portraits and Celtic Portraits (East Welsh), Select your CK2 mod folder, in case it is not the default one (Documents\Paradox Interactive\Crusader Kings II\mod), Select the mod "When the World Stopped Making Sense" in the Mod tab, Remove any WtWSMS mod folders and .mod files inside, Clear your gfx cache, by deleting the folder, Enter in the first folder of the extracted file and transfer it's content (.mod files and matching folders) to, Wait for mod download to complete in Steam client, Romano-Gallic to French, Galleis or Occitan, Romano-Hispanic to Catalan, Portuguese, Castilian, Leonese or Andalusian, You must be Slavic, Tengri, Germanic Pagan or Alan culture, You cannot declare a migration war after 800, You have not migrated in the last 10 years. Compared to other "Dark Ages", Early Middle Ages or Late Antiquity mods, most notably The Winter King and Lux Invicta, its goal is to model the history of the period in a dynamic and plausible way. Arkona (Rugen, Mecklemburg), Garrison size +30% Historical characters and dynasties for the timeframe have been added. https://www.pcgamesn.com/crusader-kings-3/best-ck3-start-characters The Imperium Romanum is a custom region, covering the respective two halves of the empires from 395. Sarnath (Varadasi) Ghazali (Makuria, Nubia), Alexandria You need money. Muscat It is very much possible to become the Saoshyant starting as the Karakhanid Khagan in 1066. In the mod, there are three different types of "mentalities" for the religions: There are however exceptions to this rule, which allow the offensive Ancestral religions to convert characters towards other religions with a moral authority below 20, or allow Bastion of the Faith religions to use the proselyte action and convert characters that are of an Ancestral religion.

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